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Made with Seedream 5.0 Pro ยท CC0 ยท 10 Oct 2026
Generated from: 16-bit Sega Mega Drive (Genesis) era pixel art, chunky visible square pixels, hard black outline around the figure, dithered shading, gritty earthy 1993 Jurassic Park palette of deep greens, olive, dark brown and near-black shadow. A sprite sheet that is ONE single horizontal row of exactly 4 equally sized, equally spaced frames of the SAME green Dilophosaurus in side profile facing RIGHT, as a jump/air set. Character design: green striped body, yellow-green fanned neck frill, dark eye, long tail, clawed feet. Frame 1: body rising, legs tucked up under the belly, tail curved. Frame 2: higher in the air, legs still tucked, frill flared, tail sweeping. Frame 3: falling, legs extended downward and slightly forward reaching for ground, tail up. Frame 4: falling faster, both legs extended down, body angled, mouth slightly open. All characters face RIGHT. All four frames share ONE common baseline at the bottom of the row. Equal frame widths, no padding columns, no grid, no borders, no frame numbers, no text, no labels. Background: completely flat solid magenta #FF00FF, uniform, no gradient, no glow, no drop shadow, no soft pink halo, hard pixel edges only.
Creator
J R (Oski)
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