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Made with Seedream 5.0 Pro ยท CC0 ยท 8 Sept 2026
Generated from: 2D pixel art sprite sheet for a boss prop in a dark top-down roguelike, Binding of Isaac style 16-bit dark grotesque pixel art: a huge ancient Chinese Shang dynasty bronze ding cauldron, a three-legged round sacrificial vessel, with dense oracle-bone style ritual inscriptions carved across the body, verdigris copper-green patina and bronze metal with dark gold rim trim, wide open mouth filled with molten lava and roaring fire. Exactly 3 rows x 3 columns of equal square cells edge to edge, no gutters, no margins, no labels, no letters. Each row is one animation and each cell is one 32x32-style pixel frame, vessel facing RIGHT, centered in the cell, same size in every frame: top row idle animation (molten lava slowly churns and bubbles inside the mouth, 3 frames), middle row cast animation (lava erupts upward in a bright geyser of fire and sparks out of the mouth, 3 frames), bottom row rage animation (violent boiling, huge orange-red flames and glowing embers bursting violently from the mouth, 3 frames). Transparent background with true alpha channel, crisp hard 1px dark outlines, flat SNES-style shading, no anti-aliasing, no blur, no background scenery, no grid lines or borders drawn between cells, clean readable silhouette.
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user_0cb12435
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