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Made with Nano Banana 2 Lite · CC0 · 3 Oct 2026
Generated from: Keep the same rough hand-drawn pencil-and-marker look, the same simple readable shapes, the same corridor and ward layout, and the single red accent as the attached sketch, but push the whole place into a much darker mood: an abandoned hospital at midnight, walls swallowed by deep black shadow, only a narrow cone of torch light on the floor, a few dim failing ceiling lights, cold desaturated greys, long empty corridor fading into near-black. Oppressive, silent and lonely. Simple flat materials, no texture detail, no photoreal or cinematic lighting, no text, labels, arrows, UI or logos. In-game first-person camera view — honest for a small game made in a few days. Everything original.
Creator
Gabriel Ogar
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