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Made with Grok Imagine ยท CC0 ยท 15 Oct 2026
Generated from: A pixel art character animation sprite sheet for a 2D gothic metroidvania game, drawn on a FLAT SOLID UNIFORM MAGENTA (#FF00FF) background. EXACTLY 7 rows and 4 columns of equal square cells (28 cells total), frames evenly spaced on a strict grid, no grid lines drawn, no text, no labels, no borders, no watermark. Every row is one complete animation of the SAME small hooded exile character, drawn in side view facing RIGHT, identical scale and identical position inside every cell: character about three quarters of the cell height, feet resting exactly on the bottom edge of the cell, body horizontally centred in the cell. Row order from top to bottom: row 1 idle breathing stand (4 frames), row 2 running (4 frames), row 3 jumping upward with knees tucked (4 frames), row 4 falling with cloak flaring upward (4 frames), row 5 sword attack swing (4 frames), row 6 hurt recoil stagger (4 frames), row 7 collapsing death crumple (4 frames). The background must be pure flat magenta with no gradient, no vignette, no shadow, no ground line, no glow, no texture. The character must never use magenta. Hand-painted-looking gothic pixel art, silhouette first, readable at tiny size, crisp chunky pixels, clean 1 pixel dark outline around the entire character on every frame. Strictly limited muted palette: ink black #0B0A10 outlines and deepest shadow, deep slate cloth #191724 and #2B2637, ash grey highlights #99919F, bone highlights #E8E3D1, a single glowing blood red accent #A8242E on the eyes, violet shadow tint #6B4EA8. Desaturated, moody, dark, no saturated primary colours, no neon, no pure black, no pure white.
Creator
Eyad Tamer
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