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Made with Grok Imagine ยท CC0 ยท 21 Jun 2026
Generated from: Normal map texture for damaged plaster wall, cracks and peeling plaster edges creating height variation, rough surface normals, RGB channels encoding tangent-space surface normals, purple-blue tones, sharp crack edges, deep holes where plaster is missing, seamless tileable, game-ready PBR normal map, flat even lighting, no perspective
Creator
jonas goertz
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