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Made with Nano Banana 2 Lite ยท CC0 ยท 30 Sept 2026
Generated from: Pixel art sprite sheet for a 2D game character, 32-bit pixel art, crisp hard-edged pixels, limited palette: deep navy blue #1b2a5e, dark crimson red #c2182b, near black #0b0b12, pale skin #e8d7c8, bright red glow. EXACT LAYOUT: 2 rows and 6 columns, 12 equally sized square cells of 64x64 pixels, no grid lines, no borders, no gutters, no margins, no palette swatches, no text, no numbers, no labels. Row 1 (top row): IDLE animation, 6 frames of the same character standing, side profile facing RIGHT, gentle breathing, cloak and long hair swaying slightly, sword held down at his side, feet planted on the SAME ground line in all 6 frames, character in the exact same position and the exact same size in all 6 frames. Row 2 (bottom row): WALK animation, 6 frames of the same character walking, side profile facing RIGHT, alternating legs stepping, arms swinging, cloak trailing behind, feet on the SAME ground line in all 6 frames, character in the exact same size and the same position in all 6 frames. CHARACTER, identical in all 12 frames: Dajin, a young anime-style warrior with pale skin, long flowing dark red and black hair, wearing a dark navy blue long coat with crimson red trim and a high collar, black boots, holding a blood-red glowing longsword low at his side. Flat solid opaque chroma key green background. Characters are well inside their cells and never touch a cell edge. Even spacing between frames.
Creator
Jaime
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