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Made with text-to-3d · CC0 · 28 Sept 2026
Generated from prompt: Single isolated game creature asset, no scenery, plain neutral background. A HUMANOID COMBAT MACHINE enemy: heavy armored torso, angular helmet head with a glowing horizontal visor slit, a bright glowing circular chest reactor core, and TWO large shoulder-mounted arm cannons with long thick barrels and glowing muzzles that project outward past the torso. Material: dark brushed gunmetal and matte black armor plates with worn chipped edges. Strong neon CYAN emission on the visor, chest core and both cannon muzzles. Style: hyperrealistic cartoony robot, bold exaggerated blocky proportions, very broad shoulders, thick sturdy legs, clean chunky silhouette clearly readable from directly above, no thin fingers. Sci-fi server enforcer. Standing upright, facing forward +Z, about 2.2 meters tall, full body centered in frame.
Creator
Florian Böhme
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