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Made with Summer Pixel ยท CC0 ยท 14 Sept 2026
Edited image: Subtle refinement pass on this pixel art sprite of one cute magical green slime. Make EXACTLY these three small changes and alter nothing else. 1. COLOUR: shift the slime body's green very slightly toward blue-green - a faintly cooler, teal-leaning green. Keep the exact same brightness and value range and the same shading steps; it must still read as unmistakably the same green slime. A small hue nudge only, not a recolour, not more saturated. 2. EYES: keep the eyes dark (the current almost fully black look must survive), but soften how they meet the body. Ease the transition so each eye sits into the surrounding jelly shading instead of reading as a hard stencilled black shape, letting a hint of the surrounding body green appear at the eye's rim. The eyes must still read clearly as eyes. 3. MOUTH: lower the mouth's contrast so it blends into the body instead of standing out as a hard line, and change the expression from a broad happy smile to a smaller, flatter, more neutral mouth - calm and slightly solemn. Not a frown, not sad, not angry. PRESERVE EXACTLY as-is: the rounded, slightly flattened body shape, the proportions and silhouette, the same overall width and height, the goo skirt pooling at the bottom, the glossy wet highlights, the dark outline around the silhouette, the low pixel-art resolution and pixel scale, the side view facing RIGHT, and the fully transparent background with alpha only. Do NOT add anything: no skull, no bones, no spider legs, no tail, no brain, no extra eyes, no glow, no aura, no ground, no shadow, no checkerboard. Do not change the character's design or pose.
Creator
Max Manders
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