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Made with Nano Banana 2 Lite ยท CC0 ยท 23 Aug 2026
Generated with prompt: Create a playable 2D retro Commodore 64-style pinball game based on this layout. Use 320x200-style pixel graphics, bright cyan background, simple C64 pixel-art look. Game layout: * Title "SAGITTARIAN" across the top. * Two large white/yellow circular bumper areas, one on the left and one on the right. * Each bumper area has several round targets. * Add small round targets and lights around the playfield. * Add the score display in the centre. * Show "SCORE", current score, "BALLS LEFT", bonus and high score. * Put the ball launcher/plunger on the right side. * Add a ball that uses proper pinball physics. * Add exactly FOUR normal pinball flippers at the bottom: two on the lower-left side and two on the lower-right side. All four must be horizontal/diagonal normal pinball flippers pointing upward toward the centre. Do NOT make paddle-like vertical flippers. * Keyboard controls: left flippers = A and Z, right flippers = K and M. * Add a launch key using Space. * Ball must bounce correctly from bumpers, targets, walls and flippers. * Include scoring, balls remaining, bonus and game over. * Keep the game playable and responsive. * Do not make it 3D. Keep the authentic simple C64 pixel-art appearance. * Make the playfield fit the screen without cutting off the flippers or plunger. Align visually with the user reference image(s) when present: match subject, materials, and palette.
Creator
user_645baed1
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