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Made with Summer Pixel · CC0 · 11 Aug 2026
Edited image: Create a NEW final image from this reference as the exact locked character design. Do not return the source image unchanged, do not create a single pose, and do not make a collage. Output ONE clean pixel-art sprite sheet with EXACTLY 12 distinct full-body frames in an exact 4 COLUMNS x 3 ROWS grid: row 1 frames 1-4, row 2 frames 5-8, row 3 frames 9-12. Equal cells, no labels, no numbers, no borders, no gutters, no overlap, no crop. One complete character per cell on a pure white background. CHARACTER LOCK: this is unmistakably a MALE CHIBI character, not female or androgynous. Preserve the same male side-profile identity in all cells: facing RIGHT, compact masculine nose and jaw/chin silhouette, no eyelashes, no makeup, no breasts, compact male torso. Same warm beige skin, same small black eye with one tiny white highlight, same white long-sleeve button-up shirt with collar/buttons and unchanged red HELITEB logo, same dark gray/black pants, black shoes, dark pixel outlines, same proportions, head size, scale, baseline, camera angle, pixel density, and limited palette. No redesign, recoloring, mirroring, turning toward camera, or perspective change. HAIR LOCK: clearly BLACK, short, flat, compact book-cut/bowl-cut hairstyle. Very straight horizontal fringe. Hair follows the skull closely with very little projection at the back or sides; rear ends close to the neck. No giant rectangular block, no wig-like mass, no puffy, rounded, mushroom, helmet, purple, brown, or reddish hair. Identical compact hairstyle in every frame. Create a real biomechanically coherent 12-frame walk toward RIGHT, with the same-side arm and leg synchronized: RIGHT LEG FORWARD = RIGHT ARM FORWARD and LEFT ARM BACK; LEFT LEG FORWARD = LEFT ARM FORWARD and RIGHT ARM BACK. Use clear strong contact, down, passing, and transition poses. Keep feet on the same ground line and the body over the supporting foot; no skating, floating, sliding, jumping, or contradictory leg positions. Exact frame sequence: 1 RIGHT LEG CONTACT: right leg strongly forward, right foot planted ahead; left leg back with left toe pushing on ground; right arm strongly forward to the RIGHT; left arm strongly backward behind torso to the LEFT. 2 DOWN: right foot stays planted forward, body slightly lower, left leg begins leaving ground; right arm remains forward and left arm backward. 3 PASSING: right supports directly under body; left leg lifted and swings forward underneath; arms move toward neutral. 4 LEFT LEG CONTACT: left leg strongly forward and planted; right leg back with right toe pushing; left arm strongly forward RIGHT; right arm strongly backward LEFT. Clear mirror of frame 1. 5 DOWN: left foot stays planted forward, body lowers, right leg begins leaving ground; left arm forward and right arm backward. 6 PASSING: left supports under body; right foot lifted and swings forward; arms return toward neutral. 7 RIGHT LEG CONTACT: repeat the strong right-forward contact; right arm strongly forward, left arm strongly behind. 8 DOWN: right foot planted, body lower, left leg begins swing; arms synchronized. 9 PASSING: right supports, left foot lifted passing forward; arms through neutral. 10 LEFT LEG CONTACT: strong left-forward planted step; right leg back; left arm strongly forward, right arm strongly backward. 11 DOWN: left foot remains planted, right leg begins moving forward, body slightly lower; arms stay synchronized. 12 PASSING/RETURN: right leg begins passing forward while left supports, foot lifted, arms transitioning smoothly toward frame 1. Make the loop from frame 12 to frame 1 seamless. Arms must visibly complete a large walking swing across the sheet: forward arm extends noticeably ahead of the chest toward RIGHT; backward arm visibly passes behind the torso toward LEFT, behind the hip silhouette. Never keep arms near the chest in most frames, never move same-side arm and leg in opposite timing, and never use tiny arm movement. Add only subtle vertical body motion: slightly lower in down/contact phases and slightly higher in passing; head remains stable. Every frame keeps the same horizontal center, scale, head size, and ground line. STYLE: professional crisp pixel art matching the reference, hard square pixels, consistent pixel size and outline thickness, no anti-aliasing, blur, gradients, dithering, smooth vector edges, realistic/3D rendering, shadows, scenery, floor, props, extra characters, duplicated limbs, or any text other than the unchanged red HELITEB logo. Prioritize correct foot contact, same-side arm/leg synchronization, male identity, compact black hair, exact 4x3 layout, and one coherent walk cycle.
Creator
José Armando Rodríguez Tapia
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