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Made with GPT Image 2 ยท CC0 ยท 20 Sept 2026
Generated from: Pixel art game tileset sprite sheet, 16-bit cozy top-down farming and fishing village style, ONE square image laid out as EXACTLY 4 columns and 4 rows of equal square tiles, 16 tiles total. The tiles must fill the image completely edge to edge: NO outer margin, NO gaps between cells, NO padding, NO grid lines, NO thin borders or outlines around individual tiles, NO labels, NO numbers, NO text, NO watermark, nothing crossing a cell boundary. Every tile fully covers its own square cell with flat ground art. Hard-edged pixel art: crisp blocky pixels, no anti-aliasing, no soft gradients or blur. Limited cohesive warm palette of about 24 colors, soft flat shading with light dithering, orthographic straight-down top view, uniform lighting, no perspective, no cast shadows. Ground tiles must be seamlessly tileable against copies of themselves with matching edge pixels. Tiles in this exact order, reading left to right, top row first: Row 1: (1) plain grass, (2) grass with tiny white and pink flowers, (3) grass with small darker tufts, (4) darker patchy grass with dithering. Row 2: (5) packed dirt path, (6) warm tan sand beach, (7) grey gravel with small pebbles, (8) light grey stone plaza paving. Row 3: (9) pale shallow water, (10) mid blue water, (11) deep dark blue water, (12) water with a soft light-blue ripple line. Row 4: (13) shoreline tile where tan sand fills the bottom half and water fills the top half, (14) green reeds and cattails growing at the water edge, (15) large round green lily pads floating on water, high contrast and clearly readable as solid cover, (16) scattered small grey rocks on grass.
Creator
Jace Fitz
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