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Made with Seedream 5.0 Pro ยท CC0 ยท 17 Aug 2026
Generated from: Corrected pixel-art sprite sheet, not a concept illustration. Show the SAME simple gender-neutral humanoid base character in EIGHT clearly distinct top-down isometric 45-degree directions, with TWO nearly identical idle breathing frames per direction. The character wears only plain white inner garments: white tank top and short shorts; no armor, no accessories, no shoes, barefoot. Limited palette max 16 colors, crisp 1-pixel dark outlines, no anti-aliasing, flat shading, classic 16-bit JRPG / RPG Maker sprite style. Use a strict 6-column by 3-row tile layout, each tile exactly 64x64 pixels, overall intended sheet 384x192. Each direction occupies one adjacent 2-column pair: Row 1: columns 1-2 SOUTH/front, columns 3-4 SOUTH-WEST/diagonal front-left, columns 5-6 WEST/left profile. Row 2: columns 1-2 SOUTH-EAST/diagonal front-right, columns 3-4 completely empty transparent cells, columns 5-6 NORTH-WEST/diagonal back-left. Row 3: columns 1-2 EAST/right profile, columns 3-4 NORTH-EAST/diagonal back-right, columns 5-6 NORTH/back. Make all eight direction silhouettes visibly different: front, back, left, right, and four diagonals. Do not collapse them into only front/back. Keep feet-center anchor identical in every tile, consistent proportions, arms relaxed at sides with a small visible gap from the torso for later equipment layering. Transparent background, no grid lines, no borders, no text, no labels, no shadows, no watermark. Ensure every cell contains a full character except the exact empty center pair.
Creator
derekgoodman
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