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Made with Nano Banana 2 Lite · CC0 · 11 Oct 2026
Generated from: Over-the-shoulder 3D stylised close view of a ninja's arms in a guard stance, left forearm raised blocking, right arm cocked back gripping a kunai, visible joint pivot points glowing faintly at shoulder and elbow, tense physics-driven pose, muted slate blue and warm gold lighting, plain dark background Drawn in this game's art direction: Stylised 3D render, semi-realistic proportions with slightly exaggerated joint articulation, smooth matte surfaces with sharp specular edges, cinematic rim lighting and deep cast shadows, rich saturated accent colours against near-black backgrounds, over-the-shoulder third-person camera feel, mood of focused tension Everything is original: never draw or resemble characters, places or logos from existing games, films or brands (no red-capped plumbers, no famous mascots), even when the idea names one: take a named game's look and mood, never its characters, names or logos. No text, UI, HUD, logos or editor screens inside any image.
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hola
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