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Made with Seedream 5.0 Pro · CC0 · 25 Jul 2026
Generated from: A 512x512 pixel sprite sheet PNG with transparent background. The image is divided into a precise 4x4 grid of 16 equal cells, each 128x128 pixels. Every cell contains the SAME character -- a male construction worker -- rendered consistently across all cells with identical design: CHARACTER (identical in every cell): Male construction worker with yellow hard hat with chin strap, dark brown full beard and mustache, short-sleeved light blue button-down work shirt with two chest pockets (one on each side of chest), dark navy blue trousers, black belt with silver rectangular buckle, dark gray/black lace-up work boots. Clean 3D-rendered style with soft shading. The character is shown full-body, centered in each cell. COLUMNS (left to right): - Column 1 (Right-facing): Character facing right (walking right in profile) - Column 2 (Left-facing): Character facing left (walking left in profile) - Column 3 (Back-facing): Character facing away from viewer (walking away) - Column 4 (Front-facing): Character facing toward viewer (walking toward viewer) ROWS (top to bottom): - Row 1 (Idle): Standing still, neutral pose, arms at sides - Row 2 (Walk 1): Mid-walk stride, one foot forward, opposite arm forward - Row 3 (Walk 2): Passing pose, legs crossing, arms swinging - Row 4 (Walk 3): Opposite stride from Walk 1, other foot forward The grid lines should be barely visible or invisible. Each cell boundary is clean. The entire sheet is on a transparent background. Game-ready sprite sheet, not a concept. Pixel-perfect alignment of character within each 128x128 cell.
Creator
Digão Rodrigo Lucas Petrângelo (digaopetrangelo)
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