Asset Store
Discover high-quality assets for your next game project, or create your own with AI.
Create AssetDiscover high-quality assets for your next game project, or create your own with AI.
Create Asset
Made with Grok Imagine ยท CC0 ยท 14 Oct 2026
Generated from: Flat vector game-art sprite sheet for a 2D side-scrolling platformer, dark fantasy, semi-realistic painted flat-vector shading, sharp clean silhouette, cohesive with a dark navy and cyan palette. NOT cartoon, NOT chibi, NOT cute, NOT a stick figure, NOT a capsule, NOT a featureless flat silhouette. No text, no labels, no numbers, no watermark, no frame border, no drawn grid lines. CHARACTER (identical in every cell): ONE mysterious hooded rogue. Black face mask covering the whole face with ONLY two glowing cyan-blue eyes visible. Dark navy and charcoal layered clothing and realistic leather armor. Metal shoulder guards, gloved hands, utility belt with silver buckles and small blue crystals, knee guards, heavy boots. Long split-tail dark cloak with torn ragged edges and subtle electric-blue glowing borders. Bright cyan-blue magical crystal on the chest, glowing blue emblem on the back of the cloak. Premium dark-fantasy look. CANVAS AND LAYOUT (must be exact): wide landscape canvas, 2048 pixels wide by 1024 pixels tall (2:1). The sheet is arranged as a uniform grid of 4 columns and 2 rows of equal 512 by 512 pixel cells (8 cells total). Frames read left to right across the top row, then left to right across the bottom row. ONE flat solid pure green background RGB 0,255,0 fills every cell and the whole canvas: no gradient, no ground shadow, no floor line, no scenery, no props, no horizon, no vignette. No division lines or separators between cells. Unused cells at the end of the grid are left completely empty flat green. CONSISTENCY (same as every other sheet of this character): the same single character in every cell, identical design, identical body proportions, identical pixel scale, identical silhouette size. Every frame is a full standing side-on figure facing RIGHT in profile view, head to boots completely visible inside its 512 pixel cell, never cropped, never rotated, never mirrored, never overlapping a neighbouring cell. The figure is drawn about 140 pixels tall and sits in exactly the same vertical position inside every cell, so the boots rest on the same ground line just above the bottom of each cell. ACTION: RUN, 8 frames total, a full running cycle of a hooded thief sprinting to the RIGHT in side profile. Top row frames 1 to 4: frame 1 contact, right leg forward and planted, left leg trailing back, torso leaning slightly forward, arms swinging opposite the legs; frame 2 low point, right knee bent absorbing weight, left leg lifting; frame 3 passing pose, legs crossing under the body, both feet near the ground line; frame 4 push off, right leg extended back, left knee driving forward high. Bottom row frames 5 to 8: frame 5 contact with the left leg forward and planted, right leg trailing back; frame 6 low point, left knee bent; frame 7 passing pose again; frame 8 push off with the left leg extended back and the right knee driving forward. Arms swing opposite the legs in every frame, the split-tail cloak streams out horizontally behind the runner, glowing cyan trim and the chest crystal stay bright. The feet that are on the ground touch the same ground line in every frame.
Creator
Javed Khan
Sign in to join the conversation.
Sign in to comment๐CC0
Use, share, and remix the model freely with no restrictions and no attribution needed.