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Made with Grok Imagine ยท CC0 ยท 9 Oct 2026
Generated from: Flat vector game-art sprite sheet, 4 frames in one horizontal row, side view facing right, of a slim agile dark-fantasy hooded thief. Body: full-body humanoid, face completely hidden in shadow inside a layered dark hood, ONLY bright cyan-blue glowing eyes visible; layered dark hood and scarf around the neck; long torn split-tail cloak with glowing cyan-blue luminous edges trailing back; dark lightweight armor plates on shoulders, forearms, knees and boots; black gloves; dark boots with small silver-grey metal details; utility belt with silver buckles and small cyan-blue glowing magical crystals; a glowing cyan-blue thief emblem glowing faintly on the back of the cloak. Palette strictly: black and dark navy blue clothing, bright cyan blue magic glow and eyes, silver grey armor and belt metal. Style: flat clean vector shapes, crisp hard edges, no gradients blur, no anti-aliasing haze, cel-shaded dark cinematic blue fantasy, consistent identical character proportions and identical character height in every frame, feet aligned to the same baseline, each frame the same size and evenly spaced. 4 idle breathing frames: neutral stance with a slight up-down breathing bob and subtle cloak sway, character faces right. Isolated on a plain solid pure white background, no ground shadow, no floor, no scenery, no props, no weapons, no text, no watermark, no border, single character per frame, character fills about 90 percent of the frame height.
Creator
Javed Khan
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