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Made with Nano Banana 2 Lite ยท CC0 ยท 2 Oct 2026
Generated from: In-game screenshot of a small indie football game in clean pixel art style: chunky pixels, limited palette, no anti-aliasing, slight dithering on the grass, sprites scaled to fit a behind-the-player camera; a bright cyan pixel striker dribbling, a red pixel defender sliding in, pixel goal and net at the far end, simple striped stands and floodlight towers, even lighting, simple readable shapes, no text or interface. Palette: Sky #22304F, Pitch #2E6B3E, Player #55E8FF, Threat #D93A2B, Accent #F5C542. Everything is original: never draw or resemble characters, places or logos from existing games, films or brands (no red-capped plumbers, no famous mascots), even when the idea names one. Keep the pictures honest: they promise what a small first version of this game, made in a game engine in a few days, can look like. Simple readable shapes, clear silhouettes, few flat materials, the in-game camera view. Never film stills, photoreal renders, AAA key art, detailed textures, cinematic lighting, or anything that looks like a big-studio game. No text, UI, HUD, logos or editor screens inside any image.
Creator
Ahmed Money
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