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Made with Seedream 5.0 Pro ยท CC0 ยท 28 Aug 2026
Generated from: Pixel art character sprite sheet for a 2D top-down video game. Exactly 16 square frames arranged in a strict 4x4 grid: 4 columns and 4 rows, all cells equal size, thin dark grid lines separating each cell. Flat solid white background everywhere else. Character in every frame: young male factory owner, short dark-brown hair, orange hoodie casual workwear, dark-gray jeans, white sneakers, confident calm expression. Row 1 (top): walk cycle facing down toward camera, 4 frames in sequence. Row 2: walk cycle facing up (seen from behind), 4 frames. Row 3: walk cycle facing left, side profile, 4 frames. Row 4 (bottom): walk cycle facing right, side profile, 4 frames. Character is fully contained inside each cell, same size and centered in every frame. Crisp clean retro 16-bit pixel art, flat colors, hard pixel edges, no gradients, no text, no watermark.
Creator
user_2f205001
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