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Made with Nano Banana 2 Lite · CC0 · 4 Oct 2026
Generated from: Restyle this scene as a dim, low-budget first-person horror escape game in chunky low-poly 3D with flat-shaded materials. Darken the palette to a Granny-like mood: grimy desaturated walls, old brown wood, and one bare bulb casting a weak yellow pool of light against heavy shadow. Show a first-person view of a cramped house room with blocky simple furniture — a wardrobe, a closed door, a bare bed frame. Keep chunky shapes, flat shading, few materials, in-game camera view. No text, UI, HUD or logos.
Creator
Kellie Smith
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