Asset Store
Discover high-quality assets for your next game project, or create your own with AI.
Create AssetDiscover high-quality assets for your next game project, or create your own with AI.
Create Asset
Made with Nano Banana 2 Lite ยท CC0 ยท 5 Oct 2026
Generated from: a scene from a small video game about: The player mostly: Walks around and explores Talks to friends and NPCs Interacts with objects Picks up important items Solves simple puzzles Completes story objectives Finds clues Explores the school and other locations No fighting and no monsters. The game should focus on mystery, exploration and story. The player can have a simple inventory for important items, such as the old chocolate and protective items. Each chapter ends when the player completes the main objective and triggers the next story event. The game has 9 connected chapters, with autosaves between chapters. Style: 2D top-down RPG, slightly creepy but not extremely scary., as an in-game screenshot in chunky low-poly 3D with flat shaded materials. Palette: dusk violet #2b2d42, stone #8d99ae, player coral #ef8354, threat teal #2a9d8f, accent gold #f4d35e. Everything is original: never draw or resemble characters, places or logos from existing games, films or brands (no red-capped plumbers, no famous mascots), even when the idea names one. Keep the pictures honest: they promise what a small first version of this game, made in a game engine in a few days, can look like. Simple readable shapes, clear silhouettes, few flat materials, the in-game camera view. Never film stills, photoreal renders, AAA key art, detailed textures, cinematic lighting, or anything that looks like a big-studio game. No text, UI, HUD, logos or editor screens inside any image.
Creator
Ribina
Sign in to join the conversation.
Sign in to comment๐CC0
Use, share, and remix the model freely with no restrictions and no attribution needed.