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Made with Seedream 5.0 Pro ยท CC0 ยท 19 Sept 2026
Generated from: TOP-DOWN RPG CHARACTER SPRITE SHEET. STRICT UNIFORM GRID: exactly 3 columns and exactly 4 rows of identical cells in one single grid, no gaps between cells, exactly one character per cell, no extra sprites, no duplicated frames, no missing frames, no merged cells, no text, no labels, no numbers, no grid lines, no border, no watermark, no shadow on the background. Background: flat solid magenta #FF00FF filling the whole sheet behind the character in every cell. Row order top to bottom: row 1 = SOUTH, character faces the camera, front view; row 2 = NORTH, back turned to the camera, rear view; row 3 = WEST, left profile facing left, side view; row 4 = EAST, right profile facing right, side view. Column order left to right: columns 1 to 3 are one three frame unarmed melee punch in order: frame 1 wind-up with the arm pulled back, frame 2 strike with the fist extended forward, frame 3 recover pulling the arm back in. Every frame is a 32x32 logical pixel sprite enlarged 8x with nearest neighbour, so each logical pixel is a crisp 8x8 block of one flat colour, one character per cell, feet near the bottom edge of the cell with a small empty margin below the feet. THE CHARACTER IS IDENTICAL IN ALL 12 CELLS: same height, same head size, same shoulder width, same limb length, same costume, same colours, same ground line. Art style: retro 32x32 top-down RPG sprite, Tibia-like overhead 3/4 view, chunky readable pixel art, thick dark outline, limited muted fantasy palette, no anti-aliasing, no gradients, no blur, character fully contained in its cell with feet near the bottom edge and a small empty margin around it. Hard pixel edges, flat solid colours, one dark outline colour, no soft shading, no 3D render, no realism. Character: slim adult woman with medium-length hair, plain neutral grey under-tunic and shorts, neutral skin tone, bare arms, bare legs, bare feet, no cape, no hat, no weapon, no armour, no accessories, empty bare hands.
Creator
Franyimar Cruz
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