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Made with Nano Banana 2 Lite · CC0 · 10 Oct 2026
Generated from: Full-body character: a broad, heavy ceramic-and-copper golem porter — a stocky humanoid of glazed cracked clay plates with faint glowing teal seams, riveted copper joints and short thick legs, a small round lens head, and a huge canvas-wrapped crate strapped to its back; standing planted with feet apart, both hands steadying the shoulder straps. Centred on a plain light grey background, strong heavy blocky silhouette, signature colours terracotta, cream and copper, recognisable at a glance by its bulk and the giant strapped parcel. Stylised 3D, high-end mobile endless-runner look: clean simplified shapes with crisp bevelled edges and slightly exaggerated toy-like proportions; semi-realistic smooth materials — glazed ceramic, brushed copper, painted canvas, rubber; soft physically-based shading with gentle ambient occlusion; one strong key sun plus soft bounce fill, vivid saturated palette against deep blue shadows, bright high-key lighting, mild bloom on the glowing seams, crisp contact shadows; wide-angle 35mm feel, shallow depth of field. No text, no letters, no logos, no UI. Original character, not resembling any existing game, film or brand.
Creator
foad izadi
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