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Made with Nano Banana 2 Lite · CC0 · 15 Oct 2026
Generated from: A state-of-the-art football training complex seen from a wide overhead angle, multiple grass and artificial pitches laid out in a grid, players in training kits running drills, a modern glass building along one side, daylight with long morning shadows, palette of fresh green, light grey concrete and blue glass. Drawn in this game's art direction: Photoreal 3D rendering, high realism matching broadcast football simulation games, physically based materials including real grass textures, leather and fabric, dramatic stadium floodlight and daylight mixed lighting, cinematic wide and low-angle cameras, rich saturated palette of deep greens, dark navy, crisp whites and gold accents, photographic depth of field. Everything is original: never draw or resemble characters, places or logos from existing games, films or brands (no red-capped plumbers, no famous mascots), even when the idea names one: take a named game's look and mood, never its characters, names or logos. No text, UI, HUD, logos or editor screens inside any image.
Creator
Tiago Polido
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