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Made with Summer Pixel · CC0 · 26 Jul 2026
Edited image: Using the exact character in this image as the design reference, create a 2D game animation spritesheet: one single wide image, exactly 1536x1024 pixels, containing 6 frames in ONE horizontal row, each frame exactly 256x1024 pixels. The same character appears once per frame — identical celestial Starfire Sentinel design, same armor, same colors, same weapon, same proportions and same painted fantasy art style as the reference. Top-down 3/4 view. The 6 frames form a smooth looping run cycle: the character runs toward the left edge of the screen (side profile, facing left), with legs and arms in a different phase of the stride in each frame. Character fully centered in each frame, identical size and vertical position across all 6 frames, full body visible, not touching the frame edges. Plain solid white background, no shadows, no ground, no text, no grid lines, no borders between frames.
Creator
Niklas Deeg
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