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Made with Nano Banana 2 Lite · CC0 · 2 Oct 2026
Generated from: Keep this exact scene and camera: the wide low arena of blocky cover blocks, ramp and plain walls, the same small enemy drones and the same compact fictional blaster held low at the right of frame, barrel toward the middle. Re-render it as a real-time cel-shaded game frame instead of a watercolour drawing: clean flat 3D shapes with a bold dark outline around every silhouette, two crisp tone bands per surface and hard-edged shadows, in a restrained palette of mint green, pale sand, slate and one coral accent. Smooth untextured surfaces, no paper grain, no paint wash, no brush marks. Only a tiny plain reticle mark at the exact centre of the frame; no other on-screen graphics, no bars, numbers, icons, buttons, text or lettering anywhere.
Creator
مهدی
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