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Made with Seedream 5.0 Pro ยท CC0 ยท 18 Sept 2026
Generated from: Sprite sheet of EXACTLY 4 frames of one character animation, arranged in ONE single horizontal row: four equally sized rectangular frames side by side that divide the canvas into four equal columns, frame 1 at the far left, frame 4 at the far right, read left to right. Every one of the 4 frames shows the SAME mounted unit, at the SAME size and the SAME scale: a wuxia cavalryman - a hooded rider in a near-black flowing robe - seated on a dark near-black horse; the horse and the rider are drawn together as ONE single unit. Strict side-view profile, facing RIGHT so the horse head points right. In every frame the unit sits complete and well inside its own frame, with a wide margin of flat magenta all around it. The four units are separated by wide vertical bands of flat magenta and never touch, never overlap and never cross into a neighbouring frame. Nothing is cropped at the frame edges. Flat solid pure magenta #FF00FF background in every frame - no scenery, no ground, no horizon, no cast shadow, no gradient, no text, no numbers, no grid lines, no borders. Retro 32-bit pixel-art look, crisp hard pixel edges, thick dark outline, limited dark palette: near-black, dark charcoal, muted dark red, faint grey; absolutely no orange, amber or yellow anywhere. Motion: knocked out and collapsing - frame 1 the horse's forelegs buckle and it pitches forward, frame 2 the horse falls onto its side and the rider is thrown forward over its neck, frame 3 horse and rider crash down together as one heap, frame 4 the horse and rider lie collapsed and still on the ground as one low heap.
Creator
user_16c7773a
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