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Made with Grok Imagine ยท CC0 ยท 18 Sept 2026
Generated from: 2D pixel art sprite sheet for a side-scrolling wuxia beat-em-up game. EXACT LAYOUT: one single horizontal row of exactly 4 equally sized frames filling the whole image edge to edge, no borders, no gaps, no separating lines, no grid, no text, no numbers. All four frames show the SAME single mounted unit: a black-clad wuxia cavalryman - a rider in a near-black flowing robe with a dark hood, holding a slender straight sword - seated on a dark near-black horse; horse and rider drawn together inside one frame as one unit, strict side view full profile, facing RIGHT with the horse head pointing right. Solid flat pure magenta #FF00FF filling every pixel behind the figure in every frame; no gradient, no ground shadow, no horizon, no magenta on the characters. Retro 32-bit pixel art, crisp hard pixel edges, generous black ink outline, limited dark palette: near-black robe, dark charcoal horse, muted dark red saddle blanket, faint grey sword, dark tones only; absolutely no orange, no amber, no yellow anywhere. The whole horse plus rider fits inside each frame with a small margin, hooves near the bottom of the frame, nothing clipped. Motion: hit reaction - the mounted unit jolts backward: frame 1 sudden impact with the rider's head snapping back, frame 2 the rider folds over the saddle with arms flinching up and the cloak thrown forward, frame 3 the horse stumbles back a step with its head tossing, frame 4 recovering the seat with the horse's forelegs braced; side view, same unit, same framing each frame.
Creator
user_16c7773a
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