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Made with Nano Banana 2 Lite ยท CC0 ยท 26 Sept 2026
Generated from: Pixel-art sprite sheet: ONE horizontal row of exactly 4 animation frames of the SAME small grey cat character, an idle breathing loop. Use these three reference images of this exact cat as the character design (same cat in the three photos, keep the design identical to them): https://res.cloudinary.com/dol86wsz1/image/upload/v1790461260/summer_chat/uploads/17ac97e2-3bdd-4f00-99bb-9b92302bfc38/1790461259698-825312582_1008024248923063_2909517500228491234_n.jpg.jpg , https://res.cloudinary.com/dol86wsz1/image/upload/v1790461259/summer_chat/uploads/17ac97e2-3bdd-4f00-99bb-9b92302bfc38/1790461259416-825312616_4462174867366401_1073344334839986370_n.jpg.jpg , https://res.cloudinary.com/dol86wsz1/image/upload/v1790461261/summer_chat/uploads/17ac97e2-3bdd-4f00-99bb-9b92302bfc38/1790461261381-828163467_928378006623695_8990969672843621661_n.jpg.jpg THE BODY: a small full-body platformer character - big round cat head (about 60 percent of the whole body height) sitting on a small rounded torso, four short stubby legs, and a grey tail with a darker grey tip curving out to the right side. Head faces the viewer straight on with a slight three-quarter body turn, so BOTH huge round eyes are always visible. THE FACE (must match the reference exactly): two huge round off-white eyes with thin crisp outlines, filling most of the face; tiny deep purple triangular nose; small dark open mouth with one white tooth; grey ears with darker inner-ear tone; two thin whisker lines on each side; small thin cheek scratch line marks on both cheeks. Fur: mid grey with a darker grey shadow tone. Muted cold retro palette of greys and browns only. No bright cartoon colors. FRAME LAYOUT: 4 equal-width cells in a single row, read left to right, evenly spaced with clear empty background gap between each cat. The cat is exactly the same size in all 4 frames, centered in its cell, feet on the same baseline, perfectly aligned so the animation does not jitter. IDLE MOTION: frame 1 neutral stand, frame 2 tiny rise as it breathes in, frame 3 tail sways slightly, frame 4 settles back down. Very subtle body motion only - the head and face stay the same size and position in every frame, and both big round eyes stay open in all four frames. CRITICAL PIXEL ART RULES: authentic low-resolution 8-bit pixel art, hard square pixel blocks, flat solid color fills, crisp hard edges, chunky visible pixels. NO anti-aliasing, NO blur, NO soft shading, NO gradients, NO dithering, NO semi-transparent edge pixels. BACKGROUND: flat solid chroma-key green (pure #00FF00) covering the entire background, completely empty. No ground shadow, no grid lines, no cell borders, no frames, no text, no labels, no watermark.
Creator
Joan Montero alegre
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