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Made with Grok Imagine ยท CC0 ยท 6 Jul 2026
Generated from: Top-down satellite-style strategic map of a coastal city for a 2-player territory control game. ABSOLUTE RULE: 100% of all land is divided into exactly 20 irregular polygonal zones with ZERO empty land gaps between them - the zones form a complete tessellation covering every inch of land like a stained-glass window. The ONLY areas not in a zone are the turquoise water (river/sea). The base is a grayscale satellite texture showing urban grids, roads, and city buildings. Each zone contains buildings visible underneath. Zones have thin white borders with slightly jagged organic shapes. Only TWO zones are colored: far left zone with semi-transparent YELLOW overlay and glowing yellow border (Player 1), far right zone with semi-transparent GREEN overlay and glowing green border (Player 2), maximum distance apart. 18 zones are neutral with white borders only. TWO LARGE, PROMINENT BADGE ICONS must be CLEARLY VISIBLE: a big silver circular "MAIRIE" badge with bold black text placed in one neutral zone, and a big silver circular "COMMISSARIAT" badge with bold black text placed in a DIFFERENT neutral zone. These badges must be large enough to read easily - they are the most important landmarks on the map. No other text or duplicate badges anywhere. Only yellow and green team colors, everything else grayscale.
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user_f87579b0
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