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Made with Grok Imagine ยท CC0 ยท 12 Aug 2026
Generated from: Simplified cel-shaded 2D side-view metroidvania level map of a Candy Kingdom, clean readable planning blockout style, not detailed game art. Flat cel shading, thick clean terrain silhouettes, large simple shapes, generous empty space, simple candy color blocks in pink, cream, chocolate brown, mint green and sky blue, with strong separation between three stacked horizontal bands. Bottom band: broad underground candy and chocolate cave rooms connected by wide tunnels, with a few pits, spike traps, enemy zone markers, alternate looping paths, and three clearly marked hidden pockets. Middle band: a candy forest with simple lollipop trees, a wide syrup river, a small candy village with gingerbread houses, broad connected rooms and side routes, hazard markers, and one very large mostly empty open rectangular arena labeled "King Cotton Boss Arena" for a large gorilla. Top band: a thin sky area reached by a clear vertical Monkey vine climb from the middle band, with a few large floating candy platforms, simple branching routes, hidden pockets, traps, and enemy spaces. No portals anywhere. No UI panels, no map pins, no character art, no painterly textures, no dense tiny rooms, no clutter. Only a few very short plain labels. Wide 16:9 landscape, side-scrolling orientation, suitable as a Photoshop tracing blockout.
Creator
user_d35ab7ae
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