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Made with Seedream 5.0 Pro ยท CC0 ยท 24 Sept 2026
Generated from: Crisp 2D stylized illustration character part sheet for a 2D fighting game, drawn in the style of 1980s dark fantasy comic books: bold black ink outlines, flat cel-shaded colour fills with hard-edged shadow shapes, two-tone light and shadow modelling, moody warm torchlight from above and deep cool shadow below. NOT pixel art, NOT photographic, NOT a 3D render, NOT a smooth airbrushed painting. Exactly FIVE separate pieces of an undead skeletal knight in dark weathered plate armour, laid out in ONE single horizontal row, left to right, each piece fully separated with generous even empty gaps between them so they can be cut apart cleanly - no element touches or overlaps another: 1. HEAD - an armoured skull helm with a curved crest, bare bone showing through the visor, upright, neck joint at the bottom centre. 2. TORSO - chest and waist in dark weathered plate armour with heavy pauldrons and a tattered dark tabard, bare bone showing at the gaps, upright and vertical, neck and shoulders at the top, waist at the bottom. 3. ARM - ONE complete arm from shoulder to gauntleted hand, bare bone showing through the gaps, drawn hanging STRAIGHT DOWN and vertical, the shoulder joint at the TOP CENTRE of the piece. 4. LEG - ONE complete leg from hip to armoured foot, drawn STRAIGHT DOWN and vertical, the hip joint at the TOP CENTRE of the piece. 5. WEAPON - a broadsword drawn VERTICAL, grip at the BOTTOM CENTRE, blade pointing straight up. All five pieces at the SAME scale with ONE shared lighting direction (warm torchlight from above falling on the tops, deep cool shadow below), so they assemble into one standing figure. Whole sheet background: one single flat uniform pure magenta #FF00FF field, no gradient, no drop shadow, no floor, no decorative marks, no text, no labels.
Creator
Alan Sawosz
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