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Made with Grok Imagine ยท CC0 ยท 2 Oct 2026
Generated from: Pixel art sprite sheet for a classic 16/32-bit top-down RPG, arranged as a strict 4x4 grid of 16 equal square cells, evenly spaced, no labels, no text, no borders. Every cell shows the SAME single knight character: silver plate armor with rounded pauldrons, open-faced steel helm showing the same pale face with short dark hair, blue cape, long straight sword in the right hand. Consistent proportions and palette across every frame. Rows = facing direction in this order: row 1 facing down (toward camera), row 2 facing left, row 3 facing right, row 4 facing up (back to camera). Columns = 4-frame walk cycle: frame 1 idle contact pose, frame 2 mid stride left leg forward, frame 3 opposite contact pose, frame 4 mid stride right leg forward; visible arm swing and cape sway, feet clearly separated, readable silhouette. Crisp limited palette pixel art, hard pixel edges, no anti-aliasing, consistent light from the upper left. Centered character in each cell, character fills most of the cell height, isolated on a solid flat uniform light gray background, no shadows on the background.
Creator
user_a86a8b06
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