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Made with Grok Imagine ยท CC0 ยท 2 Oct 2026
Generated from: Pixel art sprite sheet for a classic 16/32-bit top-down RPG, arranged as a strict 4x4 grid of 16 equal square cells, evenly spaced, no labels, no text, no borders. Every cell shows the SAME single knight character, identical to a matching walk sheet: silver plate armor with rounded pauldrons, open-faced steel helm showing the same pale face with short dark hair, blue cape, long straight sword in the right hand. Identical proportions and palette to the walk sheet. Rows = facing direction in this order: row 1 facing down (toward camera), row 2 facing left, row 3 facing right, row 4 facing up (back to camera). Columns = 4-frame sword attack cycle, overhead slashing strike from above down to the ground: frame 1 wind-up with sword raised high above the head, frame 2 peak of raise and step forward, frame 3 sword swung down in front of the body, frame 4 follow-through with sword low near the ground and body leaning forward. Attack motion arcs from top to bottom in every direction, strong readable silhouette, cape and armor moving with the swing. Crisp limited palette pixel art, hard pixel edges, no anti-aliasing, consistent light from the upper left. Centered character in each cell, isolated on a solid flat uniform light gray background, no shadows on the background.
Creator
user_a86a8b06
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