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Made with Nano Banana 2 Lite · CC0 · 11 Oct 2026
Generated from: Top-down 2D pixel art view of an upgrade shop panel spread across the ground beside the tower, rows of pixel machines and generators with glowing outlines, coins and arrows flowing from machines into the tower, colorful icons of drills, batteries and conveyor belts arranged in a neat grid, warm yellow and blue lighting, chunky pixel grid floor Drawn in this game's art direction: Top-down 2D pixel art, 16-bit chunky sprites, hard pixel edges, no anti-aliasing, flat cel-shaded surfaces with minimal dithering, strong saturated palettes of three to four colours per element, bright even overhead lighting with small warm accent glows, crisp orthographic camera, retro arcade mood Everything is original: never draw or resemble characters, places or logos from existing games, films or brands (no red-capped plumbers, no famous mascots), even when the idea names one: take a named game's look and mood, never its characters, names or logos. No text, UI, HUD, logos or editor screens inside any image.
Creator
Roope Kestilä
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