Asset Store
Discover high-quality assets for your next game project, or create your own with AI.
Create AssetDiscover high-quality assets for your next game project, or create your own with AI.
Create Asset
Made with Nano Banana 2 Lite · CC0 · 12 Oct 2026
Generated from: Top-down 2D pixel art overhead layout of a large coastal city with grid streets, a harbour with docked boats at the bottom edge, large buildings including a gym and a department store, water tiles to the south, viewed directly from above, blue and grey colour palette with bright building rooftops, no text or UI Drawn in this game's art direction: Authentic retro pixel art, 16-colour limited palette per scene, hard pixel edges with no anti-aliasing, flat orthographic top-down camera for overworld and place scenes, character sprites on plain backgrounds use bold black outlines and exactly three signature colours, scene lighting is flat and even with no shadows, palette inspired by Game Boy Color warm greens, muted blues, brick reds and earthy browns Everything is original: never draw or resemble characters, places or logos from existing games, films or brands (no red-capped plumbers, no famous mascots), even when the idea names one: take a named game's look and mood, never its characters, names or logos. No text, UI, HUD, logos or editor screens inside any image.
Creator
Tyler Boothman
Sign in to join the conversation.
Sign in to comment🌍CC0
Use, share, and remix the model freely with no restrictions and no attribution needed.