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Made with Seedream 5.0 Pro ยท CC0 ยท 22 Aug 2026
Generated from: 16-bit pixel art top-down game sprite sheet, six distinct animation frames arranged in an exact 3-column by 2-row grid of equal square cells, each frame isolated and centered with identical scale and camera angle. Energetic shonen manga adventure battle aesthetic, bold saturated colors, thick readable pixel clusters, no text. Frame 1: compact glowing swirling blue energy orb charging. Frame 2: orb spins with a bright cyan spiral. Frame 3: orb launches with stylized white and blue motion lines. Frame 4: fast projectile streak, larger glow and trailing arcs. Frame 5: orb reaches target with a sharp starburst. Frame 6: explosive blue-white impact bloom with pixel sparks and shockwave rings. Top-down view, crisp hard-edged 16-bit pixels, limited palette, game-ready VFX sprite sheet. Place all six frames on one clean, perfectly flat chroma-green background for later transparency removal; no shadows, no extra objects, no borders, no gutters, no labels.
Creator
Leonardo Vieira
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