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Made with Seedream 5.0 Pro ยท CC0 ยท 24 Sept 2026
Generated from: Create a production-ready 2D game running-animation spritesheet for the exact same character as a Bloodied Knight wielding a heavy war hammer. Full-body centered character in a consistent 3/4 side-facing view, battered dark steel plate armor, crimson torn surcoat, deep red plume, visible blood smears and scratches, same proportions and silhouette in every frame. Arrange EXACTLY 8 equal-size square frames in ONE horizontal row, no labels, no borders, no gutters, no frame overlap, no scenery, no extra characters. Show a clear complete run cycle from left-foot contact through passing poses to right-foot contact and back toward the loop, with readable arm and leg motion while carrying the war hammer in both hands. Keep the knight the same scale and position in every cell; feet, plume, armor, and hammer fully inside each cell. Use a uniform flat bright green background in every cell for reliable background removal, no cast shadows, crisp hand-painted fantasy game art, consistent lighting and anatomy.
Creator
Plussix
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