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Made with Summer Pixel ยท CC0 ยท 22 Aug 2026
Edited image: Using this exact existing sprite sheet as the sole character/style reference, create a WALK/RUN animation sprite sheet for the same 16-bit pixel-art top-down RPG anime shonen male ninja: identical spiky blonde hair, expressive face, vibrant orange-and-black jumpsuit, bold black outlines, palette, proportions, and pixel resolution. Replace the layout with EXACTLY 4 rows x 6 columns, 24 equal square cells, each cell exactly the same dimensions as one cell in the source 4x4 idle sheet, with no gutters. Row 1: six frames facing DOWN toward the viewer. Row 2: six frames facing LEFT. Row 3: six frames facing RIGHT, mirrored counterpart of row 2. Row 4: six frames facing UP, showing the back. Make each row a clean six-frame walk/run cycle with clearly alternating legs, opposite arm swing, and readable stepping motion; preserve the same character scale and the same feet-centered-at-bottom pixel anchor in every frame. No zoom, no drift, no repositioning, no camera changes, no character leaving any cell, no overlap between cells. Flat uniform solid magenta background #FF00FF across the entire sheet, no gradient, vignette, texture, shadows, lighting variation, labels, text, or extra characters. True native-resolution pixel art: hard crisp edges, nearest-neighbor appearance, grid-aligned pixels, no anti-aliasing, no blur, no smoothing, no painterly rendering. Ensure all 24 cells are complete and evenly spaced.
Creator
Leonardo Vieira
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