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Made with Summer Pixel ยท CC0 ยท 3 Oct 2026
Edited image: This canvas is exactly 384 pixels wide and 100 pixels tall, split into six equal cells of 64 by 100 pixels. Redraw it as the complete six-cell character sheet on exactly this same 384 x 100 canvas, with the same flat solid magenta background. Put one full-body figure of the same blond pirate in each of the six cells: cell 1 (leftmost) standing idle in profile facing right; cells 2, 3, 4, 5, 6 the right-facing walk cycle in order - contact with front foot planted flat, passing with the rear leg swinging through, contact with the opposite leg forward and planted, passing with the other leg swinging through, final contact - legs clearly alternating, planted foot touching the ground in every cell, arms swinging opposite to the legs, no two cells alike. In each cell the figure is horizontally centred, about 56 pixels tall, with both shoes on one shared horizontal ground baseline 4 pixels above the bottom edge of the cell. LucasArts Monkey Island 2 (1991) VGA pixel art: chunky hand-placed raster pixel clusters, at most three shades per material, hard 1-pixel edges, no smoothing, no gradients, no anti-aliasing. Each head must read clearly at this size as a face - two dark eyes, a small nose and a simple mouth line - on a correctly assembled head and neck. Keep the character: chunky blond swept hair, white loose shirt with rolled sleeves, green breeches, red waist sash, white stockings, black shoes with brass buckles. The entire background behind, between and around the figures stays one flat solid magenta (#FF00FF) colour with nothing else in the image: no shadow, no ground line, no grid lines, no cell borders, no numbers, no text, no scenery, no props, no dock, no sky, no stray pixels. Keep the output exactly 384 x 100 pixels.
Creator
Jose N
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