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Made with Grok Imagine ยท CC0 ยท 5 Sept 2026
Generated from: Game Boy Color pixel-art game background layer on a fixed 120x200 pixel canvas built from an 8x8 tile grid, 15 tiles wide and 25 tiles tall, shown magnified 4x so every pixel is a big square block, flat colors only, no anti-aliasing, no gradients. This is the GROUND OBJECTS LAYER ONLY, no water or sand painted - empty canvas is solid pure white (#FFFFFF). Place these chunky outlined objects along the jagged diagonal coastline that runs from bottom-left toward upper-right: two or three grey-brown rock boulders with crisp 1-pixel near-black outlines poking out of the water region near the waterline with their lower parts submerged so the bottom edges are cut off; one grey-brown driftwood log lying on the sand side close to the shoreline; a few tiny dark seaweed strands and small shell dots scattered right at the waterline on both sides. Near-black 1px outlines on every solid object, GBC flat palette: grey-brown rock, darker brown, dark seaweed, white empty background. Bold chunky pixel art, no anti-aliasing.
Creator
Quentin
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