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Made with Nano Banana 2 Lite · CC0 · 12 Oct 2026
Generated from: Full body blocky 3D female humanoid character on a plain light background, wearing a bright orange tunic with green trousers and a tool belt, curly dark hair with a yellow bandana, holding a stack of coloured blocks under one arm, warm confident pose, signature colours of orange, green and yellow Drawn in this game's art direction: Stylised 3D render, voxel-block world aesthetic, semi-realistic proportions, clean hard-edged block geometry, bright saturated palette with warm golden ambient lighting, slight depth-of-field on distant terrain, bold readable silhouettes, vibrant primary colours with rich shadow contrast, cinematic wide-angle framing Everything is original: never draw or resemble characters, places or logos from existing games, films or brands (no red-capped plumbers, no famous mascots), even when the idea names one: take a named game's look and mood, never its characters, names or logos. No text, UI, HUD, logos or editor screens inside any image.
Creator
Léonard ASSOURA
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