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Made with GPT Image 2 ยท CC0 ยท 8 Aug 2026
Generated from: Professional 2D serious-game investigation board screen for a cybersecurity consultancy training game, 16:9 desktop interface. First mission: authorized penetration test of a fictional company IT environment, with the player learning scope and authorization. Clean credible European consultancy aesthetic, not cyberpunk and not militaristic. Approximate palette: deep navy #12263A, blue-gray #40566B, warm white #F5F2EA, restrained teal #2A9D8F, muted coral-orange #E07A5F, subtle lime #A7C957. Create a polished gameplay dashboard with: left mission progress rail; top header 'INVESTIGATION BOARD'; fictional client and time remaining; central evidence canvas with abstract connected cards for 'Scope', 'External Surface', 'Standard Workstation', 'Identity & Access', and 'Business Impact'; right-side evidence drawer with selectable clue cards and status tags; bottom decision tray with safe choices such as 'Validate Finding', 'Check Scope', 'Document Evidence', and 'Escalate'; a prominent authorization boundary / rules-of-engagement panel reminding the player not to test systems outside the agreed scope. Show a subtle red boundary around an out-of-scope system as a critical ethical decision. Flat vector UI, crisp geometric typography, accessible contrast, generous whitespace, subtle paper texture, modern product design, no real logos, no real company or website names, no credentials, no exploit steps, no realistic hacking instructions, only short readable labels, designed as a visual reference for an educational 2D game.
Creator
Silke Schmidt
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