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Made with Grok Imagine ยท CC0 ยท 4 Oct 2026
Generated from: Pixel art game sprite for a retro 16-bit monster-collector RPG. Deliberately low-resolution look with large chunky visible square pixels, hard pixel edges, no anti-aliasing, no smooth gradients, limited palette, bold dark outline around the whole creature. One single creature only, full body, side three-quarter view, standing on all four legs, facing right, centered, complete silhouette with all four legs, ears and tail visible, nothing cropped. Plain flat uniform light grey background, completely empty: no shadow, no ground plane, no props, no text, no letters, no watermark, no border, no frame. Subject: ASHFANG: a lean adolescent wolf hound. Stage 2 of the same elemental wolf line as the small round pup, so it is taller with longer legs, a narrow athletic build and a longer snout, but keeps the identical face shape, pointed ears, amber eyes, cream chest blaze and single dark stripe down the middle of the forehead. Fur is ember orange overlaid with an ashen grey sheen. Fire element traits are stronger than in the pup: thin glowing ember cracks running along the legs and flanks, a row of crumbling dark coal plates beginning along the spine, and smoke wisps curling off the shoulders and tail. Alert, energetic stance.
Creator
Adam Woods
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