Asset Store
Discover high-quality assets for your next game project, or create your own with AI.
Create AssetDiscover high-quality assets for your next game project, or create your own with AI.
Create Asset
Made with Seedream 5.0 Pro ยท CC0 ยท 17 Aug 2026
Generated from: 16-bit SNES JRPG pixel art sprite sheet, Chrono Trigger-inspired hand-pixeled style. A clean 4x4 grid of 16 frames on a flat white background. Character: a young squire boy with spiky brown hair, wearing a blue and brown tunic, one brass gear-shaped pauldron on his left shoulder, and a broadsword sheathed diagonally across his back so the hilt and handle rise over his right shoulder and only the tip of the blade peeks out beneath his left hand. Row 0: character facing down. Row 1: facing left. Row 2: facing right. Row 3: facing up. Each row has exactly four frames in order: idle pose, step with left leg, idle pose, step with right leg. Strong readable silhouettes, expressive Chrono Trigger-style animation, feet on a common baseline, body parts stay stable between frames, no text, no grid lines, no labels, one consistent character scale in every cell.
Creator
Pierre Poynt
Sign in to join the conversation.
Sign in to comment๐CC0
Use, share, and remix the model freely with no restrictions and no attribution needed.