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Made with Seedream 5.0 Pro ยท CC0 ยท 5 Oct 2026
Generated from: Full battlefield BACKGROUND for a stylized chunky cartoon 2D mobile arena card battle game, landscape 4:3, high resolution 1920x1440, top-down three-quarter view. CRITICAL GEOMETRY, follow exactly: - A wide canal of dark reflective water flows as a straight HORIZONTAL band right across the middle of the image, edge to edge, occupying the middle fifth of the height (about y 40.5% to 59.5% of the image height, centred on the middle row). - Exactly TWO bridges cross that canal PERPENDICULARLY. Each bridge is a straight VERTICAL deck standing at 90 degrees to the canal, running in a straight line from the bottom bank to the top bank, over the water. - The two bridges are identical, symmetric, and centred at 27% and 73% of the image width (left of centre and right of centre), directly below and above where the princess towers stand. - Think of the canal plus the two bridges forming a horizontal bar crossed by two vertical bars, like an H made of one flat line and two uprights. The bridges must NEVER run along the canal. - Each bridge is a chunky metal and concrete bridge with thin glowing neon edge strips, seen from above, its deck spanning only the canal plus a small landing on each bank. - Keep these six patches of flat open ground completely clean and solid, decorated only with the biome's own flat asphalt texture: the two side areas (about 21% and about 79% of the width, on both the near bank and the far bank) and the two central areas just above and just below the water band. No water, no neon signs, no boulders, no vehicles and no tall props on those patches. BIOME: NEON CYBERPUNK CITY PLAZA. Dark asphalt and concrete plaza ground with subtle glowing accent strips, a dark reflective water canal filling the water band with neon reflections, chunky metal and concrete bridges with thin glowing neon edge strips, a few chunky cartoon neon signs, pipes and antennae allowed ONLY along the outer edges of the image, night-time neon lighting. The arena is enclosed by a chunky decorative border of concrete blocks, pipes and glowing neon trim fitting the cyberpunk biome. The battlefield is empty: no characters, no units, no cars, no buildings, no towers, no UI, no text, no letters, no numbers, no logo, no watermark. Chunky hand-painted stylized cartoon illustration, thick rounded shapes, vivid saturated colours, soft ambient occlusion shading, clean flat readable planes, crisp clean high-detail edges, no blur, no softness, no upscaling artifacts. Original artwork.
Creator
user_081378c1
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