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Made with Seedream 5.0 Pro ยท CC0 ยท 11 Sept 2026
Generated from: Pixel art tileset sheet, exactly 16 tiles in a strict 4 by 4 grid, 4 columns and 4 rows on a square canvas, every tile a perfect square of identical size, tiles touching edge to edge with no gaps, no grid lines, no separator lines, no borders, no shadows crossing tile edges, no text, no letters, no numbers, no labels, no watermark. Read the grid row by row, left to right, top-left first: Row 1: worn wooden laminate floor surface tile with a clearly lit top edge, solid floor interior fill, thin wooden platform surface tile, platform underside fill. Row 2: dark peeling wallpaper wall face tile with plaster patches, dirty plaster ceiling tile with one faint beam, short concrete ledge tile, closed wooden crate. Row 3: horizontal pipe segment running left to right, vertical pipe segment running top to bottom, blank rectangular sign board with abstract worn shapes only, metal wall vent grate. Row 4: dim plain interior back wall, dark furniture silhouette, darker furniture silhouette, empty near-black void. Style: melancholic urban-decay pixel art, film noir, worn dim apartment interior, side-view 2D platformer terrain tiles, chunky bold pixels, large simple shapes, low contrast so characters stay readable on top, hard pixel edges, no anti-aliasing, no dithering noise, flat uniform lighting, each terrain tile seamless with its neighbours left-right and top-bottom. Palette: worn wood floor #3a2f28, dark plaster and wallpaper wall #241f1c, muted ochre brown accents #6b5236, light grime, dim desaturated warm browns and ochres.
Creator
Rizki dwi
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