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Made with Nano Banana 2 Lite ยท CC0 ยท 10 Oct 2026
Generated from: First-person view at desk height in a bright open-plan office after hours; adult man's hands rest on a keyboard; an adult woman in a fitted blouse leans over the monitor, smiling too closely; empty desks and glass meeting rooms behind; cold fluorescent ceiling light; stylised 3D photorealism, realistic adult proportions, semi-photoreal skin, matte office laminate, brushed steel, cotton blouse, shallow depth of field, slight handheld intimacy, cinematic psychological-thriller mood, palette cyan-white, blush pink, oxblood red, amber, charcoal; no text, no letters, no captions, no labels, no UI, no logos.},{ Drawn in this game's art direction: Stylised 3D photorealism, realistic adult proportions, semi-photoreal skin with soft subsurface scattering, matte office laminate, brushed steel, cotton blouses, leather straps, carpet, wet asphalt, cold fluorescent office light, warm tungsten home light, shallow depth of field, first-person camera at 1.65 m, slight handheld intimacy, cinematic psychological-thriller mood, palette of cyan-white, blush pink, oxblood red, amber, charcoal; no text, letters, captions, labels, UI or logos. Everything is original: never draw or resemble characters, places or logos from existing games, films or brands (no red-capped plumbers, no famous mascots), even when the idea names one: take a named game's look and mood, never its characters, names or logos. No text, UI, HUD, logos or editor screens inside any image.
Creator
user_f9d9dc3b
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