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Made with Nano Banana 2 Lite · CC0 · 14 Oct 2026
Generated from: Full body pixel art character design on a plain dark navy background: a tall four-armed alien mercenary pilot with bioluminescent green skin, wearing a patchwork armor of salvaged space parts, two arms holding energy pistols and two arms operating a floating holographic ship interface, large compound insect eyes glowing violet, strong readable silhouette, signature colors green violet and bronze salvaged metal, one recognizable feature is the four arms and glowing compound eyes Drawn in this game's art direction: 16-bit pixel art arcade style, crisp clean pixels with no anti-aliasing, flat color fills with strong dark outlines, vibrant neon palette of electric blue deep purple hot orange and white, high contrast against deep black space backgrounds, rich particle effects rendered in pixel clusters, dramatic side and top-down camera angles, glowing bloom on energy sources and lasers rendered as bright pixel halos, dense star-field backgrounds with parallax depth layers Everything is original: never draw or resemble characters, places or logos from existing games, films or brands (no red-capped plumbers, no famous mascots), even when the idea names one: take a named game's look and mood, never its characters, names or logos. No text, UI, HUD, logos or editor screens inside any image.
Creator
CAUE VINICIUS DE AQUINO DA LUZ
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