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Made with Nano Banana 2 Lite · CC0 · 2 Oct 2026
Generated from: In-game camera view of the southeast wing of a small medieval monastery game: top-down but tilted about 80 degrees, so the height of the walls is visible while the layout stays readable. A wing of adjoining rooms with tan flagstone floors and chunky faceted grey-brown stone walls, low-poly flat-shaded geometry, few flat materials, even daylight. Nearer the top edge a glass workshop: two blocky brick furnaces glowing warm orange through small openings, trestle tables with pale glass shards. Behind them a stone slaughter room with a rail of simple meat hooks and wooden barrels. Lower right, a stable with four box stalls divided by low wooden rail fences and a stone trough. A doorway gap on the west wall and a corridor opening on the north. No text, no labels, no UI.
Creator
Botas Chun
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