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Made with Grok Imagine ยท CC0 ยท 1 Oct 2026
Generated from: Game UI asset sheet for a neon cyberpunk mobile game. Exactly 2 columns by 3 rows, six equal square cells, generous even padding so each icon sits centered in its own cell and never touches a cell edge or a neighbor. Flat orthographic front view, same icon scale in every cell, soft neon glow, crisp vector-like shapes, no perspective. Transparent background ONLY. No text, no letters, no numbers, no labels, no rarity marks, no plates, no frames, no borders, no colored boxes, no grid lines, no cell outlines. Empty space between icons must stay fully transparent. Palette: steel blue and white only. Heavy shield plates, defensive bulk, riveted armor. Do not use orange, purple, magenta, acid green, or ice cyan. Row-major slot order, left to right, top to bottom: 1. Weapon AEGIS PIKE: a heavy steel-blue polearm with a broad white-edged spearhead and a small shield boss on the shaft, vertical, pointed tip up. 2. Helmet BULWARK CROWN: a heavy closed helmet with a tall crest and a narrow visor slit, thick steel-blue plates, white rim light, front view. 3. Armor AEGIS CARAPACE: a massive chest plate with a central shield emblem, layered steel-blue plates, white edge glow, front view, no head, no legs. 4. Gloves PLATE GRIPS: a pair of heavy plated gauntlets, thick knuckles, side by side, front view, steel blue and white. 5. Boots ANCHOR TRED: a pair of heavy anchored boots, thick soles, steel-blue plates, white highlights, front-three-quarter, standing. 6. Ring WARD LOOP: a small circular ring with a tiny shield gem, steel blue and white, centered. Each cell must read as its slot by silhouette alone. Style match: neon cyber equipment icons, dark metal under steel plates, glowing edges, isolated on transparency.
Creator
game gaming
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